[Version] 1.77
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[Version] 1.77
v1.77
Link: Hiveworkshop
The link to EpicWar are temporarily disbled cause the upload problems I think.
- Heroes
Hero Defiler Removed.
Hero Avatar of Death Added.
Assassin
Anti-Christ
Grim Reaper
Silencer
Bloody Raider
Grim Reaper
Scorpion King
Vampire
Curseman
Ogre Behemoth
Underworld Guardian
Nightmare Archer
Centaur Warchief
Chaos Warlord
Spearman
Psychic Woman
Winter Ranger
Folk Mage
- Items
Chicken Courier
Radiance
Titanium Helmet
Commander
Dual Killmain
Orb of Frost
Gauntlets of Frost
- Misc
Revive Hero System fixed some bugs
Command -ms now shows the movement speed of the selected unit or hero
Added a new command -per: shows the percentage of the selected unit or hero's current hitpoints/mana
Link: Hiveworkshop
The link to EpicWar are temporarily disbled cause the upload problems I think.
- Heroes
Hero Defiler Removed.
Hero Avatar of Death Added.
Assassin
- Spoiler:
Intelligence base increased from 17 -> 19
Strength base decreased from 14 -> 12
Intelligence gain decreased from 2.15 -> 1.80
Agility gain increased from 2.35 -> 2.70
Agility Strike:
Improved the animation time.
Master of Shadows:
Cooldown decreased from 120 -> 45.
The Shadow won't deal Agility Strike if it's far from the Assassin
The Shadow now will attack the same target as the Assassin
Anti-Christ
- Spoiler:
Soul Drain:
Manacost rescaled from 100/130/160/190/220 to 100/120/140/160/180.
Fixed the description.
Idiocy Aura:
Description now shows the damage as Pure instead of Blood, but it is the same.
Deals 50% extra damage against non-hero units.
Sweet Dreams:
Completely reworked.
Personal Jesus:
Cooldown rescaled from 180/170/160 -> 180/145/110
Manacost rescaled from 160/200/240 -> 300/500/700
Now works on every enemy organic units in map: creeps, neutrals, roshans and heroes.
Does not work in Mechanical units or in Structures.
Will deal 2 times bonus damage only if the unit has the Personal Jesus's armor reduction buff.
Grim Reaper
- Spoiler:
Revenge of Souls:
Damage type changed from Pure to Magic to be different from Idiocy Aura. The spells were almost the same.
Damage type Magic deals 25% bonus against non-hero armors, but can be blocked by spell resistence or immunity.
Deals 50% extra damage against non-hero units.
Silencer
- Spoiler:
Plague of the Silencer:
Fixed a major bug in this spell.
Bloody Raider
- Spoiler:
Completely Reworked.
Grim Reaper
- Spoiler:
Now he is a ranged hero, not a melee hero.
Model and Icon changed.
Portal of Darkness:
Removed
Tirefull Essence:
Added
Scorpion King
- Spoiler:
Thorns of the Earth:
Removed
Scum of the Earth:
Added
Vampire
- Spoiler:
Vampire Frenzy:
Fixed the value, now works properly.
Manacost decreased from 100 -> 70
Curseman
- Spoiler:
Movement Speed increased from 285 -> 295
Ogre Behemoth
- Spoiler:
Armor base decreased from 4 -> 1
Underworld Guardian
- Spoiler:
Ice Shard:
Manacost rescaled from 100/95/90/85/80 -> 80/90/100/110/120
Cooldown increased from 9 -> 11
Nightmare Archer
- Spoiler:
Nightmare's Mark:
Manacost rescaled from 90/100/110 -> 125/165/205
Centaur Warchief
- Spoiler:
Attack Range decreased from 110 (MELEE) -> 104 (MELEE)
Base strength reduced from 30 -> 24
Base agility increased from 10 -> 14
Base intelligence increased from 15 -> 17
Increase Vitality:
Name changed to Inner Vitality
Regeneration rescaled from 0.2/0.4/0.6/0.8/1% -> 0.25/0.5/0.75/1/1.25%
Chaos Warlord
- Spoiler:
Flame Nova:
Remaked
Spearman
- Spoiler:
Flamming Strike:
Name changed to Flamming Spear
The flame starts after the spear hits, not before.
Psychic Woman
- Spoiler:
Intelligence gain decreased from 2.75 -> 2.25
Agility gain increased from 2.00 -> 2.50
Absorb Mind:
Removed
Levitate
Added
Psychic Touch
Manacost rescaled from 100 -> 80/85/90/95/100
Winter Ranger
- Spoiler:
Winter Strike:
Slow rescaled from 30% -> 20/25/30/35/40%
Added a missile animation
Folk Mage
- Spoiler:
Dream Orb:
Orb movespeed increased from 275/310/345/380/415 -> 350/400/450/500/550
Distance also increased.
Staff of the Kings upgrade has also increased.
- Items
Chicken Courier
- Spoiler:
Gold cost decreased from 255 -> 225
Gold bountry decreased from 255 -> 225
Movement speed decreased from 522 -> 400
Total mana decreased from 250 -> 150
Mana regeneration decreased from 2.5 -> 1.5
Invisibility cooldown decreased from 25 -> 10
Invisibility duration decreased from 40 -> 6.40
Invisibility Manacost decreased from 150 -> 60
Invisibility movement speed bonus increased from 0% -> 40%
Radiance
- Spoiler:
Fixed the bug of giving attackspeed bonus instead of attack damage bonus.
Titanium Helmet
- Spoiler:
Avatar ability cooldown decreased from 85 -> 70
Commander
- Spoiler:
Charm ability now increases the converted unit's hitpoints by 200 and gives bonus attackspeed and movespeed
Dual Killmain
- Spoiler:
Attackspeed increased from 20% -> 35%
Orb of Frost
- Spoiler:
Duration increased from 2 -> 2.6 seconds
Gauntlets of Frost
- Spoiler:
Duration increased from 2 -> 2.6 seconds
- Misc
Revive Hero System fixed some bugs
Command -ms now shows the movement speed of the selected unit or hero
Added a new command -per: shows the percentage of the selected unit or hero's current hitpoints/mana
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