[Version] 1.76b
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[Version] 1.76b
v1.76b
Link EpicWars
Link Hiveworkshop
- Heroes:
Ogre Magi:
Ogre Behemoth:
Wild Chieftain:
Spearman:
Goblin Missile:
Lightning God:
Nightmare Warrior:
Tauren Earthshaker:
Tide Bringer:
Underworld Guardian:
Light Bringer:
Knight:
Siberian Bladerunner:
Chaos Warlord:
Runner:
Spell Breaker:
- Items:
Staff of the Kings
Golden Basher
Mystical Fork
Slurgul's Fork
Talisman Of Intellect
Sacred Talisman
Link EpicWars
Link Hiveworkshop
- Heroes:
Ogre Magi:
- Spoiler:
Base Intelligence decreased from 20 -> 18
Base Strength increased from 21 -> 23
Intelligence gain decreased from 2.00 -> 1.80
Strength gain increased from 2.60 -> 2.80
Grudge's Brain:
Intelligente rescaled from 15/30/45 -> 18/36/54
Ogre Behemoth:
- Spoiler:
Base damage rescaled from 51-57 to 56-68
Wild Chieftain:
- Spoiler:
Shockwave:
Manacost rescaled from 100/125/150/175/200 -> 130
Spearman:
- Spoiler:
Poison Trail:
Damage bug fixed, now it is working correct.
Spell casting point reworked.
Goblin Missile:
- Spoiler:
Base Intelligence decreased from 35 -> 23
Base Agility increased from 10 -> 13
Base Strength increased from 10 -> 19
Intelligence gain decreased from 4.00 -> 2.80
Agility gain increased from 1.00 -> 1.50
Strength gain increased from 1.00 -> 1.70
Great Rocket:
Cooldown increased from 28/26/24/22/20 -> 55/52/49/46/43
Lightning God:
- Spoiler:
Attack Range decreased from 500 -> 475
Base Movement Speed increased from 285 -> 290
Base Intelligence decreased from 27 -> 23
Base Strength increased from 14 -> 18
Intelligence gain decreased from 3.60 -> 3.20
Strength gain increased from 1.20 -> 1.60
Nightmare Warrior:
- Spoiler:
Leech:
Now can be used on creeps not only on heroes.
Added a Staff of the Kings upgrade.
Skeletal Troops:
Manacost rescaled from 125/150/175/200/225 to a constant of 150
Cooldown rescaled from 35 to 35/32/29/26/23
Damage is randomed when hits the target and not when cast
Added a Staff of the Kings upgrade.
Tauren Earthshaker:
- Spoiler:
Fissure:
Fixed the bug of the Staff of the Kings, now works correctly.
Aftershock:
Added a Staff of the Kings upgrade.
Tide Bringer:
- Spoiler:
Kraken Anchor:
Added a Staff of the Kings upgrade.
Thick Shell:
Added a Staff of the Kings upgrade.
Underworld Guardian:
- Spoiler:
Freezing Tempest:
Added a Staff of the Kings upgrade.
Light Bringer:
- Spoiler:
Energy Drain:
Fixed the bug casting Lightning Shield on both units, caster and target.
Knight:
- Spoiler:
Base movement speed increased from 305 -> 310
Base Armor reduced by 1
Attackspeed Base interval increased from 1.6 to 1.7
Cursed Sword:
Damage dealt rescaled from 40/60/80/100/120 to 30/50/70/90/110
Siberian Bladerunner:
- Spoiler:
Double Swing:
Illusions have now only 2/3.5/5/6.5/8% chance to replicate.
Illusion Blink:
Manacost decreased from 50 -> 0.
Cooldown increased from 1 -> 5.
Illusionary Soldiers
Fixed the GREAT bug.
Chaos Warlord:
- Spoiler:
Base movement speed increased from 270 -> 290
Scale reduced
Corpse Combustion:
Completely reworked.
Infects every nearby corpses with a poison that makes them explode. Each explosion have 1 second of interval and picks a random corpse in 600 AoE, dealing 125 damage to units around it.
Damage Type: Magic
Duration: 7/9/11/13/15 seconds.
CD: 20/16/12/8/4 seconds.[
(Added a buff to the spell with an effect, if the buff is lost, the effect stops)
Runner:
- Spoiler:
Base movement speed decreased from 320 -> 300
Tornado Ride:
Manacost Rescaled from 150/160/170/180/190 to 100/130/160/190/220
Avoid:
Damage bonus now is added to the Runner's attack.
Works only on heroes.
Spell Breaker:
- Spoiler:
Manaburn:
Added a Staff of the Kings upgrade.
Now can be used on non-hero units, burning 100% of its mana.
Damage from Force to Magic
Soul Change:
Manacost Rescaled from 355/455/555 to 355/555/755
Cooldown Rescaled from 180 to 50
Trasnfer rescaled from 30/45/70% to 30/50/70%
Added a Staff of the Kings upgrade.
Can be used on non-hero units now.
- Items:
Staff of the Kings
- Spoiler:
Total cost increased from 5.500 to 5.800
Removed the 25 MS bonus
Golden Basher
- Spoiler:
Illusions now have only 10% of the original chance to stun and not 50%
Which means that melee illusions have 2.5% chance and ranged illusions have 1% chance to stun
Mystical Fork
- Spoiler:
Recipe cost increased from 250 -> 800
Total cost increased from 3600 -> 4150
Added a 5 Life regeneration bonus
Slurgul's Fork
- Spoiler:
Total cost increased from 4600 -> 5150
Added a 5 Life regeneration bonus in all levels
Talisman Of Intellect
- Spoiler:
Mana regeneration reduced from 2 -> 0.85
Sacred Talisman
- Spoiler:
Mana regeneration reduced from 2 -> 1
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